audio is important!

US DE
 
ear Music and soundeffects give games, movies or audiobooks an intense atmosphere and can define completely different moods and expression of a scene. It can make us smile, cry or feel scary … and therefore is at least as important for a good project as the graphical material.

I made this knowledge my philosophy and aspire to let every single note express the desired feeling of your project.

After playing my first instrument with 8 years and founding my first bands, I composed for the first game “Gainforce” at the age of 16 on the good old Amiga computer. After several years of commercials, studio and on stage music, I decided to go back to the roots in 2007… to the games industry …

Soundeffects, music tracks, trailer scoring, voice recordings – I offer the complete audio spectrum for your project. Flexibility, ambition and reliability are the most important principles of my work … of course Gema-free (for German developers only)

No matter what size and budget, talk to me and we will work it out!